Independent thinking. Expanded possibilities.

One builder.
Many worlds.

I use AI to take ideas further—from complex data platforms to native apps, distinct brands, and worlds you can play.

Explore the work
Josh Herman
Josh HermanCuriosity is the starting point.

Human direction.AI in the process.

A portfolio you can explore

Selected work

Proof of
possibility.

Different ideas. Different demands. Explore the platforms, apps, brands, and experiences I’ve brought to life.

Platforms & websites

Complex subjects. Clearer experiences.

Data / Research

Live project

CU Wire Data

From an institution profile to peer comparisons and financial detail, a connected workspace for credit union research.

Read the case study

The build

Build lift
Multi-part platform
Architecture
Data platform
Automation
Data workflows
Design
Product experience

Publishing / Credit unions

Live project

The Credit Union Wire

A dedicated publication for the stories, people, and ideas moving the credit union industry forward.

Visit the publication

The build

Build lift
Publishing platform
Architecture
Publishing
Automation
Editorial workflows
Design
Reading experience

Product / Fintech

Product concept

Couch Cash

A product and brand concept exploring a simpler way to set aside money for everyday spending.

Explore the concept

The build

Build lift
Concept to website
Architecture
Product website
Automation
Inquiry workflows
Design
Brand & experience

Apps & tools

Built around everyday workflows.

Productivity / Executive tools

Custom build

CUWN
Command Center

An AI-assisted executive dashboard for CU WealthNext, bringing priorities, follow-ups, decisions, and meeting preparation into one workspace.

Read the case study

The build

Build lift
Dashboard + widget
Architecture
Connected workspace
Automation
AI-assisted workflows
Design
Executive workflow

Mobile app / Nutrition

Prototype

BiteWell

A SwiftUI prototype for simpler food tracking, with a visual calorie-goal dashboard, recipe browsing, and a barcode-scanning interface. Recipes use sample data; meal logging and progress history are still in development.

Read the project

The build

Build lift
Native prototype
Architecture
SwiftUI
Data
Sample recipes
Design
Mobile experience

Web app / Scripture research

Research app

Bible AI

A workspace for researching Scripture from the text. Read the Bible, inspect Greek and Hebrew words, trace covenant context, and collect the evidence in a personal study notebook.

Read the case study

The build

Build lift
Scripture research
Architecture
Interactive web app
Data
Texts & original words
Design
Read, research, collect

Brands & commerce

An idea with an identity of its own.

Brand / Commerce

Live project

The Gathered Fold

A clothing brand built around quiet faith and everyday wear. From the first impression to the storefront.

Explore the brand

The build

Build lift
Brand to storefront
Architecture
Commerce
Automation
Commerce workflows
Design
Brand & collection

Brand / Jewelry

Website prototype

Dearly Unique

A boutique jewelry website I built for my daughter, with an expressive visual identity, a searchable collection, and direct Etsy purchase links. The personal brand story is still in development.

Explore the prototype

The build

Build lift
Brand to website
Architecture
Storefront prototype
Commerce
Purchase links
Design
Brand experience

Interactive

Step inside something I built.

Operation Blackglass gameplay at a snowy research station

A playable browser experience

Operation
Blackglass

A snowy research station. A covert mission. Sneak in, secure the evidence, and find your way out.

Play in your browserGet the native games ↓

Best with a keyboard & mouse.

The build

Build lift
Custom game
Architecture
Interactive application
Automation
Release workflows
Design
World & gameplay

The game library

Take a world with you.

Original worlds for Mac and PC.
Download a development build and step inside.

The browser edition of Operation Blackglass at a snowy research station
Browser edition pictured

Espionage / Action

Operation Blackglass

Native edition

Three covert operations. Infiltrate an Arctic station, a rain-soaked port and a tower vault, then make your escape. A separate native prototype of the spy campaign.

  • Three operations
  • Single player
  • Development build
Requirements & file details
Mac · v0.1.2
macOS 13 or later · Apple silicon or Intel
59,542,161 bytes · ZIP archiveSHA-256: a30f1c5259a83454f95d3ded6281006ded65076b85cdfab429a64e43929e2959
Windows · v0.1.2
Windows 10 or later · 64-bit PC
38,076,597 bytes · ZIP archiveSHA-256: 7a6f9a64602e53ecaf05893e524caedce5f3331cbb3232f690e8ec6af89036e3
The furnished living room in Hollow Signal: The House on Briar Lane
An ordinary house. An uneasy night.

Horror / Investigation

Hollow Signal

The House on Briar Lane

An overnight ghost investigation becomes something harder to explain. Explore eight connected areas, gather evidence and test your theories as the house grows less familiar.

  • 24 evidence sources
  • Six deductions
  • Development build
Requirements & file details
Mac · v0.7.1
macOS 13 or later · Apple silicon or Intel
289,689,715 bytes · ZIP archiveSHA-256: fc892867b66b3e00c79040c8d733b8cd51468b09fa80faadfe8ecf158b19f4ba
Windows · v0.7.1
Windows 10 or later · 64-bit PC
268,425,677 bytes · ZIP archiveSHA-256: a92c3d1515a2deb5b5c93fcc036482453821b764e73b48d5cb78221a0d3d4bd4
An abandoned ward in Hollow Signal's earlier Bellwether campaign
Return to Bellwether

Horror / Exploration

Hollow Signal

Bellwether

The earlier sanatorium campaign, preserved as its own download. Follow an overnight survey through abandoned wards, archives and service corridors, with a different story and setting.

  • Earlier campaign
  • Exploration & stealth
  • Development build
Requirements & file details
Mac · v0.3.1
macOS 13 or later · Apple silicon or Intel
59,748,813 bytes · ZIP archiveSHA-256: 1d88a0b37ab02623b8e2998aeb96b5064f5ef5d1131ba8bf81a6f885fb06ec71
Windows · v0.3.1
Windows 10 or later · 64-bit PC
38,482,193 bytes · ZIP archiveSHA-256: 794520c75797f2e71659768fb7a5217d797e7c6b1e20aa8d91168d7db86ef1e3

Download. Extract. Play.Unzip the download and open the app for your platform. A keyboard and mouse are required. Escape pauses play and releases the cursor.

About these buildsThese are playable development builds. Mac apps are not notarized. Windows builds are cross-exported and have not yet been tested on Windows.

Sloe Data

Not announced

Behind the work

Built around
the idea.

Each project calls for different decisions about what to build, what to buy, and how it all works together.

Architecture

A structure that fits the experience, the scale, and what comes next.

Build vs. buy

Where custom work matters, and where an existing tool makes more sense.

Automation

The right workflows to keep the experience running beyond the screen.

Partners & platforms

The services and automation partners that bring the pieces together.

Josh Herman smiling in a black shirt

The person behind the work

Josh Herman.
Builder at heart.

My background is in credit unions and fintech. My work spans data platforms, publishing, commerce, and interactive experiences.

This portfolio brings those different worlds together.

Find me on LinkedIn
Josh Herman.Selected work