A SwiftUI prototype for simpler food tracking, with a visual calorie-goal dashboard, recipe browsing, and a barcode-scanning interface. Recipes use sample data; meal logging and progress history are still in development.
A workspace for researching Scripture from the text. Read the Bible, inspect Greek and Hebrew words, trace covenant context, and collect the evidence in a personal study notebook.
A boutique jewelry website I built for my daughter, with an expressive visual identity, a searchable collection, and direct Etsy purchase links. The personal brand story is still in development.
Original worlds for Mac and PC. Download a development build and step inside.
Browser edition pictured
Espionage / Action
Operation Blackglass
Native edition
Three covert operations. Infiltrate an Arctic station, a rain-soaked port and a tower vault, then make your escape. A separate native prototype of the spy campaign.
macOS 13 or later · Apple silicon or Intel 59,542,161 bytes · ZIP archiveSHA-256: a30f1c5259a83454f95d3ded6281006ded65076b85cdfab429a64e43929e2959
Windows · v0.1.2
Windows 10 or later · 64-bit PC 38,076,597 bytes · ZIP archiveSHA-256: 7a6f9a64602e53ecaf05893e524caedce5f3331cbb3232f690e8ec6af89036e3
An ordinary house. An uneasy night.
Horror / Investigation
Hollow Signal
The House on Briar Lane
An overnight ghost investigation becomes something harder to explain. Explore eight connected areas, gather evidence and test your theories as the house grows less familiar.
macOS 13 or later · Apple silicon or Intel 289,689,715 bytes · ZIP archiveSHA-256: fc892867b66b3e00c79040c8d733b8cd51468b09fa80faadfe8ecf158b19f4ba
Windows · v0.7.1
Windows 10 or later · 64-bit PC 268,425,677 bytes · ZIP archiveSHA-256: a92c3d1515a2deb5b5c93fcc036482453821b764e73b48d5cb78221a0d3d4bd4
Return to Bellwether
Horror / Exploration
Hollow Signal
Bellwether
The earlier sanatorium campaign, preserved as its own download. Follow an overnight survey through abandoned wards, archives and service corridors, with a different story and setting.
macOS 13 or later · Apple silicon or Intel 59,748,813 bytes · ZIP archiveSHA-256: 1d88a0b37ab02623b8e2998aeb96b5064f5ef5d1131ba8bf81a6f885fb06ec71
Windows · v0.3.1
Windows 10 or later · 64-bit PC 38,482,193 bytes · ZIP archiveSHA-256: 794520c75797f2e71659768fb7a5217d797e7c6b1e20aa8d91168d7db86ef1e3
Download. Extract. Play.Unzip the download and open the app for your platform. A keyboard and mouse are required. Escape pauses play and releases the cursor.
About these buildsThese are playable development builds. Mac apps are not notarized. Windows builds are cross-exported and have not yet been tested on Windows.
Sloe Data
Not announced
Behind the work
Built around the idea.
Each project calls for different decisions about what to build, what to buy, and how it all works together.
Architecture
A structure that fits the experience, the scale, and what comes next.
Build vs. buy
Where custom work matters, and where an existing tool makes more sense.
Automation
The right workflows to keep the experience running beyond the screen.
Partners & platforms
The services and automation partners that bring the pieces together.
The person behind the work
Josh Herman. Builder at heart.
My background is in credit unions and fintech. My work spans data platforms, publishing, commerce, and interactive experiences.
This portfolio brings those different worlds together.